House of Horror Haunted Carnival
Miami carnival featuring five haunted attractions and unlimited carnival rides.
11 haunted experiences near Carol City.
Ghosts and ghouls are out and about across the area. From Miami's well-known House of Horror Haunted Carnival to Davie's The Haunt, plenty of frights await. If you prefer something closer to home, check out events in North Miami.
Some attractions offer a family-friendly Halloween Haunted Trail and Kids Fun Zone, while others, like the Miami Haunted Theater Show, may be geared toward an older crowd. Consider the location, too; many events are in nearby cities like Fort Lauderdale.
South Florida street festival featuring massive costume contests and live music stages.
Includes five complimentary welcome shots and an Instagram costume contest.
Live Halloween classics performed by a string quartet under candlelight.
Costume-themed half marathon, 4-miler, and kids dash with signature Halloween medals.
See all haunted houses, trails, and scare attractions in your area.
Bigger parks run food trucks and concession stands with fair-style pricing: budget $10-15 a person for a snack round, and expect card-only lines at some trucks and cash-only at others. Eat a real meal before arriving, since queue time eats the evening, and schedule the concession stop between attractions as a nerves reset. Outside food usually has to stay in the car.
On mid-October Fridays and Saturdays, yes: general-admission waits can run 60-90 minutes per attraction while fast passes cut that to 10-20. On weeknights and early-season weekends, general admission is usually fine. Do the math per person: if the upgrade costs less than an hour of standing in the cold feels worth to your group, buy it for the busiest attraction only.
Wagons run on a loose schedule, so pad 30-45 minutes of waiting around your slot. Dress warmer than you think; sitting still in an open wagon feels 10 degrees colder than walking. Hold bags and phones tight over bumpy fields, load kids toward the wagon's center, and know most rides run 20-30 minutes with no mid-route exit once you roll.