Spooky Season at Sonny's: Haunted Mini Golf & Trunk or Treat
Haunted Mini Golf with live scare actors
26 haunted experiences in Enfield and nearby.
As the air chills and leaves turn, the local area presents a spectrum of seasonal haunts. For grand-scale frights, consider the immersive experiences found beyond Enfield's immediate borders, such as those at major amusement parks. If you prefer something closer to home or a more intimate scare, various smaller attractions offer distinct chills.
The choice ranges from ticketed events requiring a drive to potentially free, neighborhood-based spectacles. Consider what kind of fright suits your taste, from elaborate productions to atmospheric tours and family-friendly frights.
Family festival featuring free pumpkin carving, games, and trunk-or-treat.
Explore 15+ downtown bars with drink specials and a costume contest
American premiere of Morgan Lloyd Malcolm's reimagining of the gothic tale.
Self-led ghost tour exploring the sinister legends behind modern Christmas traditions.
See all haunted houses, trails, and scare attractions in your area.
Haunts send guests through in pods of 4-8, so a group of 12 will get split; pre-sort your pods so nervous friends aren't stranded with strangers. Pick a lit landmark as the regroup point after each attraction, since phones are useless inside. Buy tickets in one order for the same time window, and agree on the night's attraction order before anyone queues.
Go minimal: ID, one payment card, phone in a zipped pocket, and car key on a wrist strap. Most haunts ban backpacks and large bags inside or charge for lockers, and anything loose becomes a casualty in dark corridors. Leave the nice jewelry home, and split essentials between two people so one dead phone doesn't strand the whole group at pickup time.
Count attractions and multiply by 45-60 minutes each on a busy night, including queues; four haunts means arriving at opening. Do the headliner first, alternate intense and milder attractions so nobody's adrenaline flatlines, and slot the midway break in the middle. If time runs short, drop the attraction most like one you've already done rather than rushing the finale.